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AWS Cloud Control v1.27.0 published on Monday, Apr 14, 2025 by Pulumi

aws-native.gameliftstreams.Application

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We recommend new projects start with resources from the AWS provider.

AWS Cloud Control v1.27.0 published on Monday, Apr 14, 2025 by Pulumi

Definition of AWS::GameLiftStreams::Application Resource Type

Create Application Resource

Resources are created with functions called constructors. To learn more about declaring and configuring resources, see Resources.

Constructor syntax

new Application(name: string, args: ApplicationArgs, opts?: CustomResourceOptions);
@overload
def Application(resource_name: str,
                args: ApplicationArgs,
                opts: Optional[ResourceOptions] = None)

@overload
def Application(resource_name: str,
                opts: Optional[ResourceOptions] = None,
                application_source_uri: Optional[str] = None,
                description: Optional[str] = None,
                executable_path: Optional[str] = None,
                runtime_environment: Optional[ApplicationRuntimeEnvironmentArgs] = None,
                application_log_output_uri: Optional[str] = None,
                application_log_paths: Optional[Sequence[str]] = None,
                tags: Optional[Mapping[str, str]] = None)
func NewApplication(ctx *Context, name string, args ApplicationArgs, opts ...ResourceOption) (*Application, error)
public Application(string name, ApplicationArgs args, CustomResourceOptions? opts = null)
public Application(String name, ApplicationArgs args)
public Application(String name, ApplicationArgs args, CustomResourceOptions options)
type: aws-native:gameliftstreams:Application
properties: # The arguments to resource properties.
options: # Bag of options to control resource's behavior.

Parameters

name This property is required. string
The unique name of the resource.
args This property is required. ApplicationArgs
The arguments to resource properties.
opts CustomResourceOptions
Bag of options to control resource's behavior.
resource_name This property is required. str
The unique name of the resource.
args This property is required. ApplicationArgs
The arguments to resource properties.
opts ResourceOptions
Bag of options to control resource's behavior.
ctx Context
Context object for the current deployment.
name This property is required. string
The unique name of the resource.
args This property is required. ApplicationArgs
The arguments to resource properties.
opts ResourceOption
Bag of options to control resource's behavior.
name This property is required. string
The unique name of the resource.
args This property is required. ApplicationArgs
The arguments to resource properties.
opts CustomResourceOptions
Bag of options to control resource's behavior.
name This property is required. String
The unique name of the resource.
args This property is required. ApplicationArgs
The arguments to resource properties.
options CustomResourceOptions
Bag of options to control resource's behavior.

Application Resource Properties

To learn more about resource properties and how to use them, see Inputs and Outputs in the Architecture and Concepts docs.

Inputs

In Python, inputs that are objects can be passed either as argument classes or as dictionary literals.

The Application resource accepts the following input properties:

ApplicationSourceUri This property is required. string

The location of the content that you want to stream. Enter an Amazon S3 URI to a bucket that contains your game or other application. The location can have a multi-level prefix structure, but it must include all the files needed to run the content. Amazon GameLift Streams copies everything under the specified location.

This value is immutable. To designate a different content location, create a new application.

The Amazon S3 bucket and the Amazon GameLift Streams application must be in the same AWS Region.

Description This property is required. string
A human-readable label for the application. You can update this value later.
ExecutablePath This property is required. string
The path and file name of the executable file that launches the content for streaming. Enter a path value that is relative to the location set in ApplicationSourceUri .
RuntimeEnvironment This property is required. Pulumi.AwsNative.GameLiftStreams.Inputs.ApplicationRuntimeEnvironment
A set of configuration settings to run the application on a stream group. This configures the operating system, and can include compatibility layers and other drivers.
ApplicationLogOutputUri string
An Amazon S3 URI to a bucket where you would like Amazon GameLift Streams to save application logs. Required if you specify one or more ApplicationLogPaths .
ApplicationLogPaths List<string>
Locations of log files that your content generates during a stream session. Enter path values that are relative to the ApplicationSourceUri location. You can specify up to 10 log paths. Amazon GameLift Streams uploads designated log files to the Amazon S3 bucket that you specify in ApplicationLogOutputUri at the end of a stream session. To retrieve stored log files, call GetStreamSession and get the LogFileLocationUri .
Tags Dictionary<string, string>
A list of labels to assign to the new application resource. Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See Tagging AWS Resources in the AWS General Reference .
ApplicationSourceUri This property is required. string

The location of the content that you want to stream. Enter an Amazon S3 URI to a bucket that contains your game or other application. The location can have a multi-level prefix structure, but it must include all the files needed to run the content. Amazon GameLift Streams copies everything under the specified location.

This value is immutable. To designate a different content location, create a new application.

The Amazon S3 bucket and the Amazon GameLift Streams application must be in the same AWS Region.

Description This property is required. string
A human-readable label for the application. You can update this value later.
ExecutablePath This property is required. string
The path and file name of the executable file that launches the content for streaming. Enter a path value that is relative to the location set in ApplicationSourceUri .
RuntimeEnvironment This property is required. ApplicationRuntimeEnvironmentArgs
A set of configuration settings to run the application on a stream group. This configures the operating system, and can include compatibility layers and other drivers.
ApplicationLogOutputUri string
An Amazon S3 URI to a bucket where you would like Amazon GameLift Streams to save application logs. Required if you specify one or more ApplicationLogPaths .
ApplicationLogPaths []string
Locations of log files that your content generates during a stream session. Enter path values that are relative to the ApplicationSourceUri location. You can specify up to 10 log paths. Amazon GameLift Streams uploads designated log files to the Amazon S3 bucket that you specify in ApplicationLogOutputUri at the end of a stream session. To retrieve stored log files, call GetStreamSession and get the LogFileLocationUri .
Tags map[string]string
A list of labels to assign to the new application resource. Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See Tagging AWS Resources in the AWS General Reference .
applicationSourceUri This property is required. String

The location of the content that you want to stream. Enter an Amazon S3 URI to a bucket that contains your game or other application. The location can have a multi-level prefix structure, but it must include all the files needed to run the content. Amazon GameLift Streams copies everything under the specified location.

This value is immutable. To designate a different content location, create a new application.

The Amazon S3 bucket and the Amazon GameLift Streams application must be in the same AWS Region.

description This property is required. String
A human-readable label for the application. You can update this value later.
executablePath This property is required. String
The path and file name of the executable file that launches the content for streaming. Enter a path value that is relative to the location set in ApplicationSourceUri .
runtimeEnvironment This property is required. ApplicationRuntimeEnvironment
A set of configuration settings to run the application on a stream group. This configures the operating system, and can include compatibility layers and other drivers.
applicationLogOutputUri String
An Amazon S3 URI to a bucket where you would like Amazon GameLift Streams to save application logs. Required if you specify one or more ApplicationLogPaths .
applicationLogPaths List<String>
Locations of log files that your content generates during a stream session. Enter path values that are relative to the ApplicationSourceUri location. You can specify up to 10 log paths. Amazon GameLift Streams uploads designated log files to the Amazon S3 bucket that you specify in ApplicationLogOutputUri at the end of a stream session. To retrieve stored log files, call GetStreamSession and get the LogFileLocationUri .
tags Map<String,String>
A list of labels to assign to the new application resource. Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See Tagging AWS Resources in the AWS General Reference .
applicationSourceUri This property is required. string

The location of the content that you want to stream. Enter an Amazon S3 URI to a bucket that contains your game or other application. The location can have a multi-level prefix structure, but it must include all the files needed to run the content. Amazon GameLift Streams copies everything under the specified location.

This value is immutable. To designate a different content location, create a new application.

The Amazon S3 bucket and the Amazon GameLift Streams application must be in the same AWS Region.

description This property is required. string
A human-readable label for the application. You can update this value later.
executablePath This property is required. string
The path and file name of the executable file that launches the content for streaming. Enter a path value that is relative to the location set in ApplicationSourceUri .
runtimeEnvironment This property is required. ApplicationRuntimeEnvironment
A set of configuration settings to run the application on a stream group. This configures the operating system, and can include compatibility layers and other drivers.
applicationLogOutputUri string
An Amazon S3 URI to a bucket where you would like Amazon GameLift Streams to save application logs. Required if you specify one or more ApplicationLogPaths .
applicationLogPaths string[]
Locations of log files that your content generates during a stream session. Enter path values that are relative to the ApplicationSourceUri location. You can specify up to 10 log paths. Amazon GameLift Streams uploads designated log files to the Amazon S3 bucket that you specify in ApplicationLogOutputUri at the end of a stream session. To retrieve stored log files, call GetStreamSession and get the LogFileLocationUri .
tags {[key: string]: string}
A list of labels to assign to the new application resource. Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See Tagging AWS Resources in the AWS General Reference .
application_source_uri This property is required. str

The location of the content that you want to stream. Enter an Amazon S3 URI to a bucket that contains your game or other application. The location can have a multi-level prefix structure, but it must include all the files needed to run the content. Amazon GameLift Streams copies everything under the specified location.

This value is immutable. To designate a different content location, create a new application.

The Amazon S3 bucket and the Amazon GameLift Streams application must be in the same AWS Region.

description This property is required. str
A human-readable label for the application. You can update this value later.
executable_path This property is required. str
The path and file name of the executable file that launches the content for streaming. Enter a path value that is relative to the location set in ApplicationSourceUri .
runtime_environment This property is required. ApplicationRuntimeEnvironmentArgs
A set of configuration settings to run the application on a stream group. This configures the operating system, and can include compatibility layers and other drivers.
application_log_output_uri str
An Amazon S3 URI to a bucket where you would like Amazon GameLift Streams to save application logs. Required if you specify one or more ApplicationLogPaths .
application_log_paths Sequence[str]
Locations of log files that your content generates during a stream session. Enter path values that are relative to the ApplicationSourceUri location. You can specify up to 10 log paths. Amazon GameLift Streams uploads designated log files to the Amazon S3 bucket that you specify in ApplicationLogOutputUri at the end of a stream session. To retrieve stored log files, call GetStreamSession and get the LogFileLocationUri .
tags Mapping[str, str]
A list of labels to assign to the new application resource. Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See Tagging AWS Resources in the AWS General Reference .
applicationSourceUri This property is required. String

The location of the content that you want to stream. Enter an Amazon S3 URI to a bucket that contains your game or other application. The location can have a multi-level prefix structure, but it must include all the files needed to run the content. Amazon GameLift Streams copies everything under the specified location.

This value is immutable. To designate a different content location, create a new application.

The Amazon S3 bucket and the Amazon GameLift Streams application must be in the same AWS Region.

description This property is required. String
A human-readable label for the application. You can update this value later.
executablePath This property is required. String
The path and file name of the executable file that launches the content for streaming. Enter a path value that is relative to the location set in ApplicationSourceUri .
runtimeEnvironment This property is required. Property Map
A set of configuration settings to run the application on a stream group. This configures the operating system, and can include compatibility layers and other drivers.
applicationLogOutputUri String
An Amazon S3 URI to a bucket where you would like Amazon GameLift Streams to save application logs. Required if you specify one or more ApplicationLogPaths .
applicationLogPaths List<String>
Locations of log files that your content generates during a stream session. Enter path values that are relative to the ApplicationSourceUri location. You can specify up to 10 log paths. Amazon GameLift Streams uploads designated log files to the Amazon S3 bucket that you specify in ApplicationLogOutputUri at the end of a stream session. To retrieve stored log files, call GetStreamSession and get the LogFileLocationUri .
tags Map<String>
A list of labels to assign to the new application resource. Tags are developer-defined key-value pairs. Tagging AWS resources is useful for resource management, access management and cost allocation. See Tagging AWS Resources in the AWS General Reference .

Outputs

All input properties are implicitly available as output properties. Additionally, the Application resource produces the following output properties:

Arn string

An Amazon Resource Name (ARN) that uniquely identifies the application resource across all AWS Regions. For example:

arn:aws:gameliftstreams:us-west-2:123456789012:application/a-9ZY8X7Wv6 .

AwsId string
An ID that uniquely identifies the application resource. For example: a-9ZY8X7Wv6 .
Id string
The provider-assigned unique ID for this managed resource.
Arn string

An Amazon Resource Name (ARN) that uniquely identifies the application resource across all AWS Regions. For example:

arn:aws:gameliftstreams:us-west-2:123456789012:application/a-9ZY8X7Wv6 .

AwsId string
An ID that uniquely identifies the application resource. For example: a-9ZY8X7Wv6 .
Id string
The provider-assigned unique ID for this managed resource.
arn String

An Amazon Resource Name (ARN) that uniquely identifies the application resource across all AWS Regions. For example:

arn:aws:gameliftstreams:us-west-2:123456789012:application/a-9ZY8X7Wv6 .

awsId String
An ID that uniquely identifies the application resource. For example: a-9ZY8X7Wv6 .
id String
The provider-assigned unique ID for this managed resource.
arn string

An Amazon Resource Name (ARN) that uniquely identifies the application resource across all AWS Regions. For example:

arn:aws:gameliftstreams:us-west-2:123456789012:application/a-9ZY8X7Wv6 .

awsId string
An ID that uniquely identifies the application resource. For example: a-9ZY8X7Wv6 .
id string
The provider-assigned unique ID for this managed resource.
arn str

An Amazon Resource Name (ARN) that uniquely identifies the application resource across all AWS Regions. For example:

arn:aws:gameliftstreams:us-west-2:123456789012:application/a-9ZY8X7Wv6 .

aws_id str
An ID that uniquely identifies the application resource. For example: a-9ZY8X7Wv6 .
id str
The provider-assigned unique ID for this managed resource.
arn String

An Amazon Resource Name (ARN) that uniquely identifies the application resource across all AWS Regions. For example:

arn:aws:gameliftstreams:us-west-2:123456789012:application/a-9ZY8X7Wv6 .

awsId String
An ID that uniquely identifies the application resource. For example: a-9ZY8X7Wv6 .
id String
The provider-assigned unique ID for this managed resource.

Supporting Types

ApplicationRuntimeEnvironment
, ApplicationRuntimeEnvironmentArgs

Type This property is required. string
The operating system and other drivers. For Proton, this also includes the Proton compatibility layer.
Version This property is required. string
Versioned container environment for the application operating system.
Type This property is required. string
The operating system and other drivers. For Proton, this also includes the Proton compatibility layer.
Version This property is required. string
Versioned container environment for the application operating system.
type This property is required. String
The operating system and other drivers. For Proton, this also includes the Proton compatibility layer.
version This property is required. String
Versioned container environment for the application operating system.
type This property is required. string
The operating system and other drivers. For Proton, this also includes the Proton compatibility layer.
version This property is required. string
Versioned container environment for the application operating system.
type This property is required. str
The operating system and other drivers. For Proton, this also includes the Proton compatibility layer.
version This property is required. str
Versioned container environment for the application operating system.
type This property is required. String
The operating system and other drivers. For Proton, this also includes the Proton compatibility layer.
version This property is required. String
Versioned container environment for the application operating system.

Package Details

Repository
AWS Native pulumi/pulumi-aws-native
License
Apache-2.0

We recommend new projects start with resources from the AWS provider.

AWS Cloud Control v1.27.0 published on Monday, Apr 14, 2025 by Pulumi